LUAClient dll has been updated to use them in a basic way br br Russian translation has been updatedbr French tutorial only translation has been updated as wellbr br Fixed alignAbout Cheat EngineDownloadsDownload Cheat Engine for Mac br November Cant run Cheat EngineContributeDecember Cheat Engine ReleasedTwitter has been released. sys files or the. Fixed going to bit registers. DPI aware is on by default but can be turned of if experiencing issues Added option to enable pause by default Disassembling mega jumpscalls now show the code in one line The standalone auto assembler window will now give an option to go to the first allocated memory address Changed the point where the settings are loaded in CEs startup sequence The formdesigner now allows copy and paste of multiple objects and uses text Added scrollbox and radiogroup to the formdesigner Added Middle MB and MB as allowable hotkeys Added controller keys as hotkeys Single stepping now shows an indication if an condition jump will be taken Added a watchlist to the debugger Added the align assembler pseudo command allocates memory so the next line is aligned on a block of the required size Added the Not option for scans which causes all addresses that match the given entry as invalid Changed the Unicode text to UTF. br And if you have questions dont hesitate to ask them in the forum or irc br br Fixesbr Fixed page exception breakpoints from not working Fixed the save as button in the lua script assigned to the table Fixed the dotnetdatacollector from not fetching parent fields Fixed disassembling of some instructions Fixed assembling some instructions Fixed assembling instructions that referenced address to ffffffff in bit targets Fixed dealing with unexpected breakpoints Fixed several issues with the network scanner. Useful for trainers that use a custom font added several thread synchronization objects control class added bringToFront and sendToBack br lua changesbr dbkwritesIgnoreWriteProtection now also disables virtualprotectex calls from CE loadTable can now also load from a Stream object
This is useful for the pointerscanner The pointerscanner can now use multiple snapshots pointermaps to do a scan. Memview ctrlz will undo the last edit Added aobscanregionnamestartaddressstopaddressaob br lua switched from Lua to debugsetBreakpoint can now take an OnBreakpoint parameter that lets you set a specific function just for that breakpoint added dbkgetPhysicalAddressint added dbkwritesIgnoreWriteProtectionbool added getWindowList And a bunch of other lua functions. For the Mac users under us there is now a mac version available for download. Ascii UTF and UTF Rescan pointerscans on pointerscans that where done on a range can now change the offset br luabr speak Text to speech hookWndProc a function that lets you hook the windows message handler of a window registerEXETrainerFeature Lets you add extra files to the exe trainer file packer getFileVersion A function to get version information from a file mouseevent Lets you send mouse events to windows. Can be nil stringToMDString now support strings with a byte in them autoAssemble now also returns a disableInfo object as nd parameter. the addresslist has some Color properties published for better customization the LUA server has had some new commands added so hooked code can do more efficient calls
Br And if you have questions dont hesitate to ask them in the forum or irc br br Fixesbr Fixed page exception breakpoints from not working Fixed the save as button in the lua script assigned to the table Fixed the dotnetdatacollector from not fetching parent fields Fixed disassembling of some instructions Fixed assembling some instructions Fixed assembling instructions that referenced address to ffffffff in bit targets Fixed dealing with unexpected breakpoints Fixed several issues with the network scanner. USe as entry text memoryrecorddescription Added an option to notify users of new versions of Cheat Engine br luabr Custom Types can now be referenced from Lua Auto assembler lua sections now have access to memrec which is the memory record they get executed from. from Chile has provided us with spanishLatin translation files for Cheat Engine. Ascii UTF and UTF Rescan pointerscans on pointerscans that where done on a range can now change the offset br luabr speak Text to speech hookWndProc a function that lets you hook the windows message handler of a window registerEXETrainerFeature Lets you add extra files to the exe trainer file packer getFileVersion A function to get version information from a file mouseevent Lets you send mouse events to windows. Fixed pointerstrings for bit Fixed the addressparser in memviews hexview not handing static bit addresses Fixed r and r looking broken in the memoryview window Fixed hotkeys that set a value as hexadecimal and the value is smaller than x Fixed multiline string editing for memory records Fixed dragging cheat tables into CE Fixed VEH debug for Modern apps Fixed several translation issues luabr fixed getStructureCount writeRegionToFile readRegionFromFile readInteger fixed memoryleak in MemoryStream br Several fixes to DBVM added support for Windows support for more than cpus support for newer cpus fixed issue where calling CPUID right after setting the TF flag wouldnt trigger a breakpoint after it br br Additions and changesbr Array of Bytes can now deal with nibbles. Memory record dropdown lists can now reference those of others. LUAClient dll has been updated to use them in a basic way br br Russian translation has been updatedbr French tutorial only translation has been updated as wellbr br Fixed alignAbout Cheat EngineDownloadsDownload Cheat Engine for Mac br November Cant run Cheat EngineContributeDecember Cheat Engine ReleasedTwitter has been released. loadFontFromStream Lets you load a font from a memory stream. Fixed going to bit registers. New lua functions GUI improvements codepage scanning several bugfixes and moreSee below. This is usefull if for some reason your system crashes when its done too quickly In Find what addresses this instruction accesses you can now open the structure dissect window of your choice in case there are others
Its based on Cheat engine but I will be upgrading it to and later based on the feedback I get. You can now join and leave a pointerscan session You can now stop pointerscans and resume them at a later time Pointerscan files can get converted to and from sqlite database files The pointerscan configuration window now has an advanced and basic mode display The all type now has a setting that lets you define what under all falls Custom types now also have access to the address theyre being used on Split up the deactivating this deactivates children into two seperate options one for activate one for deactivate Added farm heroes saga some basic Thumb disassembling The xmplayer has been replaced with mikmod which supports many different Balaton sound module types in lua you still call it xmplayer Rightlicking on your system supports dbvm will let you manually load DBVM for each cpu. LFM files can now be loaded and saved br luabr Fixed several incompatibilities between lua that popped up in due to the lua to change Fixed the OnSelectionChange callback property in the memoryview object MemoryRecords now have an Collapsed property Added TCanResizeEvent to the splitter Fixed setBreakpoint not setting a proper trigger bno kereső if not provided Fixed executeCode parameter passing Fixed several memory leaks where unregistering hooksaddons didnt free the internal call object Some tableFile additions rockstar games social club Fixed registerAssemble assembler commands Added kernelmode alloc and unmapping functionality Added an easy way to add auto assembler templates Added window related functions including sendMessage Added Xbox controller support functions Added more thread functions br Post release fixes Dealt with several gui issues like the mainform to front on modal dialogs header resizing stuck with the cursor treeview item selectiondeletion being weird etc. You can get them here br Just extract it to the language ingyen letölthető könyvek folder in the Cheat Engine installation folder and youll be able to use itId like to announce the release of Cheat Engine br br If you encounter bugs or have suggestions please do not hesitate to report them in the forum bugtracker irc or by email. New lua functions GUI improvements codepage scanning several bugfixes and moreSee below. the addresslist has some Color properties published for better customization the LUA server has had some new commands added so hooked code can do more efficient calls. sig files when using kernel functions Fixed some places of the disassembler where it helps guessing if something is a float or not When using the code finder it wont show the previous instruction anymore if its on a REP MOVS instruction Fixed an issue when editing memoryrecords with strings where wordwrap would add newline characters Fixed DD alpha channel for textures and fontmaps Fixed the helpfile not being searchable The installer will now mark the CE destination folder as accessible by APPS. It has several fixes new scan functionality gui changesimprovements Ultimap better hotkeys more programming options and moreSee below. symbols scanspeed threads etc. It will also fill in the base address so no need to recalculate yourself AA command GlobalAlloc now has an optional th parameter that lets you specify the prefered region Added an option to record and undo writes
Symbols scanspeed threads etc. LUAClient dll has been updated to use them in a basic way br br Russian translation has been updatedbr French tutorial only translation has been updated as wellbr br Fixed alignAbout Cheat EngineDownloadsDownload Cheat Engine for Mac br November Cant run Cheat EngineContributeDecember Cheat Engine ReleasedTwitter has been released. sig files when using kernel functions Fixed some places of the disassembler where it helps guessing if something is a float or not When using the code finder it wont show the previous instruction anymore if its on a REP MOVS instruction Fixed an issue when editing memoryrecords with strings where wordwrap would add newline characters Fixed DD alpha channel for bkv utvonaltervező textures and fontmaps Fixed the helpfile not being searchable The installer will now mark the CE destination folder as accessible by APPS. Added a disconnect to the client in pointerscans Fixed pointerscan issue with bit aligned pointers in a bit process Fixed a deadlock in threads when lua custom types where used br br Post release fixes Dealt with several gui issues like the mainform to front on modal dialogs header resizing stuck with the cursor treeview item selectiondeletion being weird etc. Fixed pointerstrings for bit Fixed the addressparser in memviews hexview not handing static bit addresses Fixed r and r looking broken in the memoryview window Fixed hotkeys that set a value as hexadecimal and the value is smaller than x Fixed multiline string editing for memory records Fixed dragging cheat tables into CE Fixed VEH debug for Modern apps Fixed several translation issues luabr fixed getStructureCount writeRegionToFile readRegionFromFile readInteger fixed memoryleak in MemoryStream br Several fixes to DBVM added support for Windows support for more than cpus minecraft gépigény support for newer cpus fixed issue where calling tropicarium CPUID right after setting the TF flag wouldnt trigger a breakpoint after it br br Additions and changesbr Array of Bytes can now deal with nibbles. loadFontFromStream Lets you load a font from a memory stream
Memory record dropdown lists can now reference those of others. LFM files can now be loaded and saved br luabr Fixed several incompatibilities between lua that popped up in due to the lua to change Fixed the OnSelectionChange callback property in the memoryview object MemoryRecords now have an Collapsed property Added TCanResizeEvent to the splitter Fixed setBreakpoint not setting a proper trigger if not provided Fixed executeCode parameter passing Fixed several memory leaks where unregistering hooksaddons didnt free the internal call object Some tableFile additions Fixed registerAssemble assembler commands Added kernelmode alloc and unmapping functionality Added an easy way to add auto assembler templates Added window related functions including sendMessage Added Xbox controller support functions Added more thread functions br Post release fixes Dealt with several gui issues like the mainform to front on modal dialogs header resizing stuck with the cursor treeview item selectiondeletion being weird etc. Added a disconnect to the client in pointerscans Fixed pointerscan issue with bit aligned pointers in a bit process Fixed a deadlock in threads when lua custom types where used br br Post release fixes Dealt with several gui issues like the mainform to front on modal dialogs header resizing stuck with the cursor treeview item selectiondeletion being weird etc. USe as entry text memoryrecorddescription Added an option to notify users of new versions of Cheat Engine br luabr Custom Types can now be referenced from Lua Auto assembler lua sections now have access to memrec which is the memory record they get executed from. It has several fixes new scan functionality gui changesimprovements Ultimap better hotkeys more programming options and moreSee below. Useful for trainers that use a custom font added several thread synchronization objects control class added bringToFront and sendToBack br lua changesbr dbkwritesIgnoreWriteProtection now also disables virtualprotectex calls from CE loadTable can now also load from a Stream object
Its based on Cheat engine but I will be upgrading it to and later based on the feedback I get. This is useful for the pointerscanner The pointerscanner can now use multiple snapshots pointermaps to do a scan. move click etc. br They can be downloaded rádió 1 from the download section where you can find the other translation files or right here brThanks to Petrus Kim there are now Korean language files for Cheat Engine. Fixed going to bit registers. For the Mac users under us there is now a mac version available for download. from Chile has provided us with spanishLatin translation files for Cheat Engine. br Download Cheat Engine br br If you encounter bugs or have suggestions please do not hesitate to report them in the forum bugtracker irc or by email. sys files or the. USe as entry text memoryrecorddescription Added an option to notify users of new versions of Cheat Engine br Szintetizátor luabr Custom Types can hangoskönyv now be referenced from Lua Auto assembler lua sections now have access to memrec which is the memory record they get executed from. This is usefull if for some reason your system crashes when its done too quickly In Find what addresses this instruction accesses you can now open the structure dissect window of your choice in case there are others. is now a valid input and scanstring The auto assembler can now deal with some mistakes like forgetting to declare a label Added support to use binutils as assembler k and h ebank and disassembler and a special scripting language for it Added support for bit mono and script support for cases where isnt called Added an option to get a list of all recently accessed memory regions
Symbols scanspeed threads etc. USe as entry text memoryrecorddescription Added an option to notify users of new versions of Cheat Engine br luabr Custom Types can now be referenced from Lua Auto assembler lua sections now have access to memrec which is the memory record they get executed from. Text scans are now UTFUTF no codepage Hexview can now való világ 7 rtl most show and edit values in different textencodings. It will also fill in the base address so no need to recalculate yourself AA command GlobalAlloc now has an optional th parameter that lets you specify the prefered region Added an option to record and undo writes. Added a disconnect to the client Retro rádió online in pointerscans Fixed pointerscan issue with bit aligned pointers in a bit process Fixed a deadlock nettó bruttó in threads when lua custom types where used br br Post release fixes Dealt with several gui issues like the mainform to front on modal dialogs header resizing stuck with the cursor treeview item selectiondeletion being weird etc. Fixed pointerstrings for bit Fixed the addressparser in memviews hexview not handing static bit addresses Fixed r and r looking broken in the memoryview window Fixed hotkeys that set a value as hexadecimal and the value is smaller than x Fixed multiline string editing for memory records Fixed dragging cheat tables into CE Fixed jófogás.hu állás VEH debug for Modern apps Fixed several translation issues luabr fixed getStructureCount writeRegionToFile readRegionFromFile readInteger fixed memoryleak in MemoryStream br Several fixes to DBVM added support for Windows support for more than cpus support for newer cpus fixed issue where calling CPUID right after setting the TF flag wouldnt trigger a breakpoint after it br br Additions and changesbr Array of Bytes can now deal with nibbles
LoadFontFromStream Lets you load a font from a memory stream. LUAClient dll has been updated to use them in a basic way br br Russian translation has been updatedbr French tutorial only translation has been updated as wellbr br Fixed alignAbout Cheat EngineDownloadsDownload Cheat Engine for Mac br November Cant run Cheat EngineContributeDecember Cheat Engine ReleasedTwitter has been released. br And if you have questions dont hesitate to ask them in the forum or irc br br Fixesbr Fixed page exception breakpoints from not working Fixed the save as button in the lua script assigned to the table Fixed the dotnetdatacollector from not fetching parent fields Fixed disassembling of some instructions Fixed assembling some instructions Fixed assembling instructions that referenced address to ffffffff in bit targets Fixed dealing with unexpected breakpoints Fixed several issues with the network scanner. Text scans are now UTFUTF no codepage Hexview can now show and edit values in different textencodings